![]() ![]() In fact, it’s so hard that, according to DeAngelis, less than 5 per cent of the game’s player base has managed to do it. To say that completing XCOM on Ironman is far from a cakewalk would be an understatement. Ironman mode is our love letter to the original game.” We included a variety of difficulties and options to make the experience more accommodating to a wider audience, but Ironman mode is there for fans of the original XCOM. “When we made XCOM: Enemy Unknown, we wanted to establish that we weren’t watering the series’ challenge down. While the modern XCOM games let you save before and after every decision, the real way to play is to make a decision and commit to the reaction of your choices,” says Garth DeAngelis, the Senior Producer on XCOM 2. XCOM is a game about making tough decisions and extreme consequence. “The basic ideas behind Ironman are a core part of the XCOM series history. They can spend hours levelling up and kitting out their XCOM soldiers, only to see them wiped out in minutes due to lousy tactical planning on the player’s part – and there’s nothing they can do to save them.įiraxis on its love letter to the original game This means if they put a foot wrong – by, say, moving through the fog of war too quickly and finding their squad surrounded – there’s no earlier save file they can go back to. ![]() This file, incidentally, will be overwritten with every action the player takes in a mission. Not only are enemies faster, nastier and far more vicious, but players only have access to one save file. The hardest of the hardcore believe this is the way XCOM is meant to be played and the mode requires total commitment before one starts it. ![]() Even the greenest XCOM player knows they have to take their time, exercise caution and above all else, save their game as often as possible.īut even the most battle-hardened XCOM players think twice before they tackle any of these games on Ironman mode. On lower difficulty levels, the game’s challenging enough players who rush into battle without guarding every corner and planning out their attack soon find their soldiers turned into paint. In the pantheon of difficult games, 2K’s XCOM series is something of a rite of passage for players. Now, most of the world against you, and this has dramatic consequences for your efforts both at your base and on the ground.Continuing our new PS Blog series looking at the best examples of harder difficulties in PlayStation games – and to mark the recent release of XCOM 2: War of the Chosen – we talk to Firaxis about its franchise’s toughest difficulty. If you thought you were on the back foot in Enemy Unknown, it's worth remembering you had the entire world supporting your efforts back then. The key word in that last sentence is "attempt". ![]() One of these cells has put together enough resources to rekindle the XCOM program, and it's up to you, as the freshly enlisted Commander of this new XCOM, to unite the global resistance, rebuild XCOM's forces, and attempt to reclaim Earth from the aliens. There are a few brave souls who have formed scattered pockets of resistance across the globe. XCOM's valiant efforts to defend Earth have been almost entirely forgotten.Īlmost. The streets are patrolled by the soldiers of ADVENT, the aliens' militarised police force vaguely reminiscent of Half Life 2's Combine. The aliens have taken control of Earth, transforming it into a dystopia where most of the population have been brainwashed into believing the invaders are in fact liberators, a beneficial force for mankind. XCOM 2 takes place twenty years after the events of Enemy Unknown. Remember all that effort you put into defeating the Alien menace the first time around? Well, you failed. ![]()
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